LRESULT SendMessage( HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam ); BOOL PostMessage( HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam );
个中 4 个参数的意义是一样的,返回值范例差别(实在从数据上看他们一样是一个 32 位的数,只是意义不一样),LRESULT 示意的是音讯被处置惩罚后的返回值,BOOL 示意的是音讯是不是是 Post 胜利。
2、PostMessage 是异步的,SendMessage 是同步的。
PostMessage 只把音讯放入行列,不论音讯是不是被处置惩罚就返回,音讯能够不被处置惩罚;而 SendMessage 守候音讯被处置惩罚完了以后才返回,假如音讯不被处置惩罚,发送音讯的线程将一向被壅塞。
3、假如在统一个线程内,SendMessage 发送音讯时,由 USER32.DLL
模块挪用目的窗口的音讯处置惩罚顺序,并将效果返回。SendMessage 在统一线程中发送音讯并不入线程音讯行列。PostMessage
发送音讯时,音讯要先放入线程的音讯行列,然后经由过程音讯轮回分派到目的窗口(DispatchMessage)。
假如在差别线程内,SendMessage 发送音讯到目的窗口所属线程的音讯行列,然后发送音讯的线程在 USER32.DLL
模块内看管和守候音讯处置惩罚,直到目的窗口处置惩罚完返回。SendMessage 在返回前还做了许多事情,比方,相应别的线程向它
SendMessage。Post 到别的线程时,最好用 PostThreadMessage 替代
PostMessage,PostMessage 的 hWnd 参数能够是 NULL,等效于 PostThreadMessage +
GetCurrentThreadId。Post WM_QUIT 时,应运用 PostQuitMessage 替代。
4、体系只整编(marshal)体系音讯(0 到 WM_USER 之间的音讯),发送用户音讯(WM_USER 以上)到别的历程时,须要本身做整编。
用 PostMessage、SendNotifyMessage、SendMessageCallback 等异步函数发送体系音讯时,参数里不能够运用指针,由于发送者并不守候音讯的处置惩罚就返回,接受者还没处置惩罚指针就已被释放了。 5、在 Windows 2000/XP 里,每一个音讯行列最多只能寄存 10,000 个 Post 的音讯,凌驾的还没被处置惩罚的将不会被处置惩罚,直接丢掉。这个值能够改得更大:[HKEY_LOCAL_MACHINE/SOFTWARE/ Microsoft/Windows NT/CurrentVersion/Windows] USERPostMessageLimit,最小能够是 4000。 PostMessage只担任将音讯放到音讯行列中,不确定什么时候及是不是处置惩罚 SendMessage要比及遭到音讯处置惩罚的返回码(DWord范例)后才继承 PostMessage实行后立时返回 SendMessage必需比及音讯被处置惩罚后才会返回。 下面经由过程一个小例子来申明下这2个要领举行参数通报的差别点:
//Win32 API 类
using System; using System.Runtime.InteropServices; namespace TestHwnd { public class Win32API { [DllImport("User32.dll", EntryPoint = "FindWindow")] public static extern IntPtr FindWindow(string lpClassName, string lpWindowName); [DllImport("User32.dll", EntryPoint = "FindWindowEx")] public static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpClassName, string lpWindowName); /// <summary> /// 自定义的构造 /// </summary> public struct My_lParam { public int i; public string s; } /// <summary> /// 运用COPYDATASTRUCT来通报字符串 /// </summary> [StructLayout(LayoutKind.Sequential)] public struct COPYDATASTRUCT { public IntPtr dwData; public int cbData; [MarshalAs(UnmanagedType.LPStr)] public string lpData; } //音讯发送API [DllImport("User32.dll", EntryPoint = "SendMessage")] public static extern int SendMessage( IntPtr hWnd, // 信息发往的窗口的句柄 int Msg, // 音讯ID int wParam, // 参数1 int lParam //参数2 ); //音讯发送API [DllImport("User32.dll", EntryPoint = "SendMessage")] public static extern int SendMessage( IntPtr hWnd, // 信息发往的窗口的句柄 int Msg, // 音讯ID int wParam, // 参数1 ref My_lParam lParam //参数2 ); //音讯发送API [DllImport("User32.dll", EntryPoint = "SendMessage")] public static extern int SendMessage( IntPtr hWnd, // 信息发往的窗口的句柄 int Msg, // 音讯ID int wParam, // 参数1 ref COPYDATASTRUCT lParam //参数2 ); //音讯发送API [DllImport("User32.dll", EntryPoint = "PostMessage")] public static extern int PostMessage( IntPtr hWnd, // 信息发往的窗口的句柄 int Msg, // 音讯ID int wParam, // 参数1 int lParam // 参数2 ); //音讯发送API [DllImport("User32.dll", EntryPoint = "PostMessage")] public static extern int PostMessage( IntPtr hWnd, // 信息发往的窗口的句柄 int Msg, // 音讯ID int wParam, // 参数1 ref My_lParam lParam //参数2 ); //异步音讯发送API [DllImport("User32.dll", EntryPoint = "PostMessage")] public static extern int PostMessage( IntPtr hWnd, // 信息发往的窗口的句柄 int Msg, // 音讯ID int wParam, // 参数1 ref COPYDATASTRUCT lParam // 参数2 ); } }
//主窗体,发送音讯
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Runtime.InteropServices; namespace TestHwnd { public partial class Main : Form { public IntPtr hwndTest; public int IwndTest; public IntPtr hwndfrmTest; public Main() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { Test test = new Test(); test.Show(this); } private void timer1_Tick(object sender, EventArgs e) { string strTest = "25425"; Win32API.COPYDATASTRUCT cds; cds.dwData = (IntPtr)100; cds.lpData = strTest; byte[] sarr = System.Text.Encoding.UTF8.GetBytes(strTest); int len = sarr.Length; cds.cbData = len + 1; Win32API.My_lParam lp=new Win32API.My_lParam(); lp.i=3; lp.s="test"; if(hwndTest!=(IntPtr)0) { if (DateTime.Now.Second % 2 == 0) { Win32API.SendMessage(hwndTest, 0x60, 1, 3);//通报2个整型参数胜利 } if(DateTime.Now.Second % 3 == 0) { Win32API.SendMessage(hwndTest, 0x61, 5, ref lp);//通报整型参数和构造范例胜利,这个要领加以转变后能够通报对象 } if(DateTime.Now.Second % 5 == 0) { Win32API.SendMessage(hwndTest, 0x62, 5, ref cds);//通报整型参数和不定长的字符串胜利 } if(DateTime.Now.Second % 7 == 0) { Win32API.PostMessage(hwndTest, 0x63, 5, 6);//通报2个整型参数胜利 } if(DateTime.Now.Second % 9 == 0) { Win32API.PostMessage(hwndTest, 0x64, 3, ref lp);//通报整型参数胜利,然则通报参数lp失利,3能够通报胜利。 } if(DateTime.Now.Second % 11 == 0) { Win32API.PostMessage(hwndTest, 0x65, 3, ref cds);//通报整型参数胜利,通报参数cds失利,3能够通报胜利。 } } } } }
//子窗体吸收音讯以及参数
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Runtime.InteropServices; namespace TestHwnd { public partial class Test : Form { Main main; public Test() { InitializeComponent(); } private void Test_Load(object sender, EventArgs e) { main = this.Owner as Main; main.hwndTest = this.Handle; } ///重写窗体的音讯处置惩罚函数DefWndProc,从中到场本身定义音讯的检测的处置惩罚进口 protected override void DefWndProc(ref Message m) { switch (m.Msg) { //吸收自定义音讯MYMESSAGE,并显现其参数 case 0x60: { label1.Text = DateTime.Now.ToString() + "-" + m.WParam.ToInt32().ToString() + "-" + m.LParam.ToInt32().ToString(); } break; case 0x61: { Win32API.My_lParam ml = new Win32API.My_lParam(); Type t = ml.GetType(); ml = (Win32API.My_lParam)m.GetLParam(t); label2.Text = DateTime.Now.ToString() + "-" + m.WParam.ToInt32().ToString() + "-" + ml.i.ToString()+":"+ml.s; } break; case 0x62: { Win32API.COPYDATASTRUCT mystr = new Win32API.COPYDATASTRUCT(); Type mytype = mystr.GetType(); mystr = (Win32API.COPYDATASTRUCT)m.GetLParam(mytype); string str2 = mystr.lpData; label3.Text = DateTime.Now.ToString() + "-" + m.WParam.ToInt32().ToString() + "-" + str2; } break; case 0x63: { label4.Text = DateTime.Now.ToString() + "-" + m.WParam.ToInt32().ToString() + "-" + m.LParam.ToInt32().ToString(); } break; case 0x64: { Win32API.My_lParam ml = new Win32API.My_lParam(); Type t = ml.GetType(); ml = (Win32API.My_lParam)m.GetLParam(t); label5.Text = DateTime.Now.ToString() + "-" + m.WParam.ToInt32().ToString() + "-" + ml.i.ToString()+":"+ml.s; } break; case 0x65: { Win32API.COPYDATASTRUCT mystr = new Win32API.COPYDATASTRUCT(); Type mytype = mystr.GetType(); mystr = (Win32API.COPYDATASTRUCT)m.GetLParam(mytype); string str2 = mystr.lpData; label6.Text = DateTime.Now.ToString() + "-" + m.WParam.ToInt32().ToString() + "-" + str2; } break; default: base.DefWndProc(ref m); break; } } private void button1_Click(object sender, EventArgs e) { main.hwndTest = (IntPtr) (0); this.Close(); } } }
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