代码:
public partial class Form1 : Form { //声明线程数组 Thread[] workThreads = new Thread[10]; public Form1() { InitializeComponent(); } //此托付许可异步的挪用为Listbox增加Item delegate void AddItemCallback(string text); //这类要领演示怎样在线程平安的形式下挪用Windows窗体上的控件。 private void AddItem(string text) { if (this.listBox1.InvokeRequired) { AddItemCallback d = new AddItemCallback(AddItem); this.Invoke(d, new object[] { text }); } else { this.listBox1.Items.Add(text); } } //数据收集要领 public void DataGet() { while (true) { AddItem("ok"); Thread.Sleep(1000); } //假如此要领退出了,那末这个线程也就退出了 } /// <summary> /// 启动线程 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void button1_Click(object sender, EventArgs e) { //轮回建立并启动线程实行 for (int i = 0; i < workThreads.Length; i++) { if (workThreads[i] == null) { //假如线程不存在,则建立 workThreads[i] = new Thread(new ThreadStart(DataGet)); workThreads[i].Name = i.ToString(); workThreads[i].Start(); } else { //已存在,假如没有运转,则启动 if (workThreads[i].ThreadState == ThreadState.Aborted || workThreads[i].ThreadState == ThreadState.Stopped) { workThreads[i] = new Thread(new ThreadStart(DataGet)); workThreads[i].Name = i.ToString(); workThreads[i].Start(); }else{ workThreads[i].Start(); } } } } /// <summary> /// 住手线程 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void button2_Click(object sender, EventArgs e) { //轮回住手线程实行 for (int i = 0; i < workThreads.Length; i++) { //假如线程存在,而且状况不是住手也不是停止的,则停止该线程 if (workThreads[i] != null && workThreads[i].ThreadState != ThreadState.Stopped && workThreads[i].ThreadState != ThreadState.Aborted) { workThreads[i].Abort(); } } }
以上就是C#多线程编程实例-线程与窗体交互的代码剖析的细致内容,更多请关注ki4网别的相干文章!